Mining VR

The following publications contain information on mine site simulation and visualisation projects. The research papers were written by Dr. P Stothard and colleagues. The information is placed here for research purposes and is intended as resource for those interested in applying virtual reality to the mining industry and any other high risk industries. All colleagues, contributors and project sponsors are acknowledged.

Most are available here, https://www.researchgate.net/profile/Phillip_Stothard

or here

https://scholar.google.com.au/citations?user=pvgdiS8AAAAJ&hl=en

Video Reels

In this video, I discuss and summarise the development of a mine site virtual reality capability for the Australian mining industry. The video includes discusses why the technology was developed and what was needed to integrate it into industry. You are welcome to contact me should you require any further information.

Summary of Mining VR Development from 2000 (c2020)

Mine Self Escape Simulation (c2006)

This video shows a mine self escape simulation virtual reality module developed for the Australian coal mining industry. The objective was to enhance mine training by providing a simulation within which trainees could experience a mine emergency.

Isolation Procedures (c2008)

This video shows part of a mine equipment isolation procedure virtual reality module developed for the Australian coal mining industry. The objective was to enhance mine training by providing a simulation within which trainees could experience mine isolation and the consequences of not adhering to the procedures.

This video shows part of a mine rib stability virtual reality module where the objective was to enhance mine training by providing a simulation within which trainees could experience mine ground conditions and the consequences of not adhering to safe work procedures.

Rib Stability Virtual Reality Module (c2008)

This video shows part of a mine truck and shovel virtual reality module where the objective was to enhance mine training by providing a simulation within which trainees could experience mine truck and shovel operations and the consequences of not adhering to safe work procedures.

Truck and Shovel Virtual Reality Module (c2008)

This video shows part of a gas outburst virtual reality module where the objective was to enhance mine training by providing a simulation within which trainees could experience mine ground conditions and gas outburst and the consequences of not adhering to safe work procedures.

Gas Outburst Virtual Reality module (c2009)

This video introduces and working at heights virtual reality module where the objective was to enhance mine training by providing a simulation within which trainees could experience working at heights and the consequences of not adhering to safe work procedures.

Working at Heights Virtual Reality Module (c2009)

Downloads

Contact us to discuss your project needs.

Journal Papers

Conference Papers

  • Stothard P., Laurence D., Squelch A., (2015) Interactive Virtual Reality Simulation ‒ A Tool for Improving Understanding of Safety and Environmental Risk Relating to Sustainable Mining Practices. Africa Australia Technical Mining Conference / Adelaide, SA, 11 ‒ 12 JUNE 2015.
  • Zhang S., Stothard P.M., Kehoe J., (2010) Evaluation of Underground Virtual Environment Training: Is the Mining Simulation or Conventional Power Point more Effective? SIMTECT 2010 Brisbane, Australia
  • Stothard P.M., Laurence, D., (2010) Development of an Interactive Visual Knowledge Management System for Sustainable Mining Practices SIMTECT 2010 Brisbane, Australia
  • Bennett L., Stothard P.M., Kehoe J., (2010) Evaluating the Effectiveness of Virtual Reality Learning in a Mining Context SIMTECT 2010 Brisbane, Australia
  • Stothard P.M., Swadling P., (2010) An Assessment of the Maturity of Computer Based Simulation in the Mining Industry SIMTECT 2010 Brisbane, Australia.
  • Suryajaya M., Fowler C., Lambert T., Stothard P., Laurence D., Daly C., (2010) Development and Evaluation of OmniWalker for Navigating Immersive Computer Based Mine Simulations. SIMTECT 2010, Brisbane, Australia.
  • Stothard P.M., (2008). Assessing Levels of Immersive Tendency and Presence Experienced by Mine Workers in Interactive Training Simulators Developed for the Coal Mining Industry. Proceedings Simtect 2008, Melbourne, Australia.
  • Stothard P.M., (2007). Developing Interactive Training Simulations for the Coal Mining Industry. Proceedings Simtect 2007, Brisbane, Australia.
  • Stothard P.M., Galvin J.M., Fowler J.C.W., (2004)) Demonstration and Implementation of a Virtual Reality Simulation Capability for Coal Mining Operations. Proceedings 2004 ICCR Conference. Beijing.
  • McAlpine, I. & Stothard, P.M. 2003, "Using multimedia technologies to support PBL for a course in 3D modelling for mining engineers", Proc. ED-MEDIA 2003 World Conference on Educational Multimedia, Hypermedia and Telecommunications, Honolulu, Hawaii, 24-28 June 2003, p2449-2455, publ. Norfolk, VA: Association for the Advancement of Computers in Education.
  • Stothard P.M., (2003), The feasibility of applying virtual reality to the coal mining operations. AusIMM Proceedings, Mining Risk Management 2003. Effective risk management for project optimisation.
  • Birch W.J., Pegden M. and Stothard P.M., (2002). Intelligent Information Management for Improved Blasting Practice and Environmental Compliance. International Society of Explosives Engineers Proceedings of the Twenty Eighth Annual Conference on Explosives and Blasting Technique. February 10-13, 2002, Las Vegas Nevada, USA.
  • Chalmers D.R., Laurence D.C., Stothard P.M. (2001) Evermine as a ventilation stopping sealing agent. 3rd International Underground Coal Conference (IUCC) 12-15 June 2001 Sydney Australia.
  • Stothard P.M. and Laurence D.L., (2001). Use of Virtual Reality (Simulator) training to identify risk takers in the NSW mining industry. NSW Minerals Council Occupational Health and Safety Conference, July 29-31, 2001.
  • Stothard P.M. and Birch W.J., (2000), Development of a very low-frequency electromagnetic sonde for the measurement of settlement through rock and mining backfill. Trans. Instn Min. Metall. (Sect. B: Appl. earth. sci.), 109, September-December 2000.
  • Stothard P.M. and Birch W.J., (1999), Development of a very low frequency magnetic sonde to measure distance through soil.'99 International Symposium on Mining Science and Technology 29-31 August, 1999 Beijing China.

Project Reports

  • Stothard P.M., (2017). Offshore Oil and Gas Industry Research Funding Models. An opportunity for coordinated, collaborative, industry-based research. Industry research for National Energy Resources Australia (NERA).
  • Stothard P.M., (2012). Feasibility Study for the development of a Continuous Miner Training Simulator for the Coal Mining Operations. (Unpublished Project Report).
  • Stothard P.M., (2012). Executive Summary: Feasibility Study for the development of a Continuous Miner Training Simulator for the Coal Mining Operations. (Project summary with data removed).
  • Stothard P.M., (2012). 'State of the Art (2012)' of Commercial Off-the-Shelf Visualisation and Simulation Technologies available for equipment training, environment visualisations and their application into Coal Mining Operations. (Unpublished Project Report).
  • Stothard P.M., van den Hengel (2009). Feasibility Study: Development and demonstration of virtual reality simulation training for the BHPB Olympic Dam Site Inductions. ISBN: 978-0-7334-2819-7
  • Stothard P.M., van den Hengel (2009). Executive Summary Feasibility Study: Development and demonstration of virtual reality simulation training for the BHPB Olympic Dam Site Inductions. Research overview.
  • Stothard P.M. (2008). Developing an Enhanced VR Simulation Capability for the Coal Mining Industry. ISBN 978-0-7334-2719-0
  • Stothard P.M., Galvin J.M. (2005). State of the Art of Virtual Reality Technology and its applications in 2005. UNSW School of Mining Engineering Research Project Report April 2005. ISBN 07334 2229 2.
  • Stothard P.M., Galvin J.M. (2005). State of the Art of Virtual Reality Technology and its applications in 2005. UNSW School of Mining Engineering Research Executive Summary.
  • Stothard P.M., Galvin J.M., (2001) e-minesafe Safety and Training Simulator "The Integration of Knowledge and Skills to Achieve Safe Human Responses". Research overview.
  • Stothard P.M., Otto D., Laurence D.C., Galvin J.M., Zenari L.,(2001), e-minesafe Safety and Training Simulator "The Integration of Knowledge and Skills to Achieve Safe Human Responses" UMRC Research Report RR10/01 ISBN No. 0 7334 1844 9

PowerPoint Presentations

  • Stothard P.M. (2010) 'Developing and Deploying High Resolution Interactive Mine Visualisations and Training Scenarios'
  • Stothard P.M., Mitra R., Kovalev., (2008) Assessing Levels of Immersive Tendency and Presence Experienced by Mine Workers in Interactive Training Simulators Developed for the Coal Mining Industry.
  • Stothard P.M., Galvin P.M., (2005) "State of the Art of Virtual Reality Simulation Technology and Its Applications in 2005"

Articles

Tags: Virtual Reality Mixed Reality Mining Engineering Mining Consultant Digital Twin Serious Games Mine Information Modelling